Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Flex · 38 days ago
8 / 4 / 8
K / D / A
43.2%
Kill participation
1,039.3
Damage / min
11,950g
541.1 gold / min
20
7 placed · 1 cleared
189
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatM19#EUNE
Yone · Top
3 / 5 / 3
42.9% KP
9,402
18.2% share
7,627g
129 CS · 5.8/m
Sorrow#End
Zaahen · Jungle
3 / 9 / 1
28.6% KP
10,528
20.4% share
7,251g
119 CS · 5.4/m
Sacred Divinity#Grave
Ryze · Mid
0 / 8 / 1
7.1% KP
8,555
16.6% share
5,700g
127 CS · 5.8/m
Ivan#58252
Yunara · ADC
5 / 6 / 3
57.1% KP
17,119
33.1% share
11,899g
226 CS · 10.2/m
Anthrax#1332
Nautilus · Support
3 / 9 / 5
57.1% KP
6,052
11.7% share
7,184g
23 CS · 1/m
Red side
VictoryAnother Day#000
Yasuo · Top
8 / 4 / 8
43.2% KP
22,952
28.2% share
11,950g
189 CS · 8.6/m
InterContinental#QUQU
Hecarim · Jungle
5 / 1 / 8
35.1% KP
11,901
14.6% share
10,433g
197 CS · 8.9/m
TheGreatDreamer#Ali
Sylas · Mid
15 / 1 / 6
56.8% KP
23,645
29.1% share
11,083g
125 CS · 5.7/m
Carry Of القدس#Lilo
Jinx · ADC
7 / 6 / 14
56.8% KP
18,705
23% share
11,800g
155 CS · 7/m
JïnJïn#Nom
Milio · Support
2 / 2 / 19
56.8% KP
4,049
5% share
7,567g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
