Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Flex · 37 days ago
11 / 6 / 12
K / D / A
46%
Kill participation
936.7
Damage / min
14,562g
493.6 gold / min
22
10 placed · 2 cleared
238
8.1 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNightmare God#EUNE
Jayce · Top
14 / 6 / 3
48.6% KP
33,687
31.2% share
16,111g
211 CS · 7.2/m
Le Diable#FALL
Master Yi · Jungle
8 / 11 / 4
34.3% KP
13,550
12.5% share
13,143g
182 CS · 6.2/m
Yasuo#D270
Zed · Mid
8 / 11 / 7
42.9% KP
27,229
25.2% share
12,677g
193 CS · 6.5/m
lol#LED
Ekko · ADC
3 / 9 / 10
37.1% KP
14,238
13.2% share
10,610g
175 CS · 5.9/m
Humster#9767
Kennen · Support
2 / 13 / 17
54.3% KP
19,270
17.8% share
8,983g
39 CS · 1.3/m
Red side
Victory새로운 시작#1v9
Yone · Top
5 / 8 / 5
20% KP
13,583
12.5% share
10,346g
154 CS · 5.2/m
Deathspirit#EUNE1
Vi · Jungle
18 / 3 / 9
54% KP
27,823
25.5% share
18,269g
245 CS · 8.3/m
Another Day#000
Hwei · Mid
11 / 6 / 12
46% KP
27,633
25.3% share
14,562g
238 CS · 8.1/m
Win D Trader#Steel
Yasuo · ADC
14 / 11 / 15
58% KP
28,792
26.4% share
15,180g
198 CS · 6.7/m
i love sushi#mia
Nami · Support
2 / 7 / 28
60% KP
11,236
10.3% share
10,276g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
