Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 37 days ago
9 / 5 / 12
K / D / A
70%
Kill participation
1,041.2
Damage / min
14,371g
534.2 gold / min
25
12 placed · 2 cleared
219
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZzZzkalatabgZzZz#EUNE
Zaahen · Top
7 / 5 / 5
66.7% KP
24,051
28.3% share
11,146g
192 CS · 7.1/m
ViegοAbuser#RUIN
Sylas · Jungle
6 / 8 / 5
61.1% KP
23,846
28% share
12,462g
176 CS · 6.5/m
Hοrny Yasuo#Yasuo
Zed · Mid
2 / 3 / 4
33.3% KP
20,093
23.6% share
11,025g
213 CS · 7.9/m
Rain#Gamma
Xayah · ADC
1 / 7 / 4
27.8% KP
8,414
9.9% share
8,625g
156 CS · 5.8/m
Sios Kou#EUNE
Poppy · Support
2 / 7 / 7
50% KP
8,716
10.2% share
7,358g
39 CS · 1.4/m
Red side
VictoryHigh Class#11111
Fiora · Top
1 / 5 / 5
20% KP
18,436
17.7% share
9,989g
211 CS · 7.8/m
teso ekko#vagod
Ekko · Jungle
12 / 1 / 9
70% KP
31,496
30.2% share
16,727g
233 CS · 8.7/m
새로운 시작#1v9
Malphite · Mid
8 / 4 / 5
43.3% KP
15,078
14.5% share
11,664g
206 CS · 7.7/m
Another Day#000
Yone · ADC
9 / 5 / 12
70% KP
28,007
26.9% share
14,371g
219 CS · 8.1/m
i love sushi#mia
Seraphine · Support
0 / 3 / 20
66.7% KP
11,218
10.8% share
8,755g
51 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
