Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 37 days ago
23 / 2 / 7
K / D / A
71.4%
Kill participation
2,390.4
Damage / min
21,820g
727.7 gold / min
22
10 placed · 2 cleared
305
10.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytoltogazoverdose#wd40
Camille · Top
10 / 11 / 1
26.2% KP
25,800
17% share
11,372g
142 CS · 4.7/m
Luluś#77777
Rengar · Jungle
6 / 7 / 7
31% KP
18,763
12.3% share
12,768g
208 CS · 6.9/m
Another Day#000
Yone · Mid
23 / 2 / 7
71.4% KP
71,673
47.1% share
21,820g
305 CS · 10.2/m
Exodirat#RAT5
Ashe · ADC
2 / 9 / 9
26.2% KP
20,515
13.5% share
10,796g
178 CS · 5.9/m
i love sushi#mia
Seraphine · Support
1 / 7 / 24
59.5% KP
15,451
10.2% share
10,503g
60 CS · 2/m
Red side
DefeatF 5#kujou
Aatrox · Top
15 / 4 / 5
55.6% KP
45,340
34.3% share
15,157g
219 CS · 7.3/m
GNS#MNC
Gwen · Jungle
7 / 8 / 5
33.3% KP
23,599
17.9% share
13,657g
218 CS · 7.3/m
KoD3x69#EUNE
Viktor · Mid
3 / 10 / 4
19.4% KP
20,320
15.4% share
10,079g
187 CS · 6.2/m
Larper#LRP
Ezreal · ADC
11 / 10 / 3
38.9% KP
36,252
27.4% share
14,255g
237 CS · 7.9/m
aquabluaf#nero
Nami · Support
0 / 10 / 17
47.2% KP
6,685
5.1% share
8,426g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
