Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 37 days ago
13 / 8 / 5
K / D / A
58.1%
Kill participation
1,657.2
Damage / min
15,320g
585.9 gold / min
15
9 placed · 0 cleared
206
7.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnother Day#000
Yone · Top
13 / 8 / 5
58.1% KP
43,337
42.1% share
15,320g
206 CS · 7.9/m
InterContinental#QUQU
Diana · Jungle
7 / 5 / 4
35.5% KP
14,755
14.3% share
11,940g
211 CS · 8.1/m
Νosferatu#EUNE
Viktor · Mid
5 / 7 / 1
19.4% KP
20,639
20.1% share
10,137g
182 CS · 7/m
wesley#him1
Yunara · ADC
6 / 3 / 3
29% KP
20,704
20.1% share
12,393g
230 CS · 8.8/m
Caspain#EUNE
Milio · Support
0 / 1 / 13
41.9% KP
3,473
3.4% share
7,871g
17 CS · 0.7/m
Red side
DefeatDominús#adc
Darius · Top
8 / 8 / 2
41.7% KP
12,379
19% share
12,451g
192 CS · 7.3/m
JGKIΝG#EUNE
Nidalee · Jungle
10 / 6 / 7
70.8% KP
20,351
31.3% share
12,661g
175 CS · 6.7/m
ArianaGrande#09 28
Lux · Mid
5 / 6 / 7
50% KP
13,732
21.1% share
10,597g
223 CS · 8.5/m
smook#EUNE
Senna · ADC
0 / 3 / 8
33.3% KP
10,360
15.9% share
10,340g
201 CS · 7.7/m
Kenoran#8420
Seraphine · Support
1 / 8 / 6
29.2% KP
8,290
12.7% share
7,184g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
