Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 36 days ago
7 / 4 / 8
K / D / A
34.9%
Kill participation
1,206.5
Damage / min
11,136g
441 gold / min
14
9 placed · 0 cleared
185
7.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywesley#him1
Shen · Top
4 / 2 / 11
34.9% KP
22,753
19.5% share
10,170g
184 CS · 7.3/m
Most toxic guy#GTP
Talon · Jungle
15 / 3 / 10
58.1% KP
31,283
26.8% share
15,323g
200 CS · 7.9/m
Another Day#000
Yone · Mid
7 / 4 / 8
34.9% KP
30,463
26.1% share
11,136g
185 CS · 7.3/m
Spyrou#EUNE
Tristana · ADC
15 / 4 / 6
48.8% KP
26,995
23.1% share
16,698g
236 CS · 9.3/m
Petite Blondie#xoxo
Zilean · Support
2 / 6 / 22
55.8% KP
5,423
4.6% share
8,592g
19 CS · 0.8/m
Red side
DefeatLateralExpert#LAE
Nasus · Top
0 / 7 / 3
15.8% KP
10,787
12.5% share
8,148g
181 CS · 7.2/m
Crossway#EUNE
Zeri · Jungle
5 / 9 / 4
47.4% KP
16,922
19.7% share
12,643g
220 CS · 8.7/m
Ais#zeu
Cassiopeia · Mid
3 / 9 / 2
26.3% KP
23,419
27.2% share
8,514g
168 CS · 6.7/m
CristiFiora#WON
Kalista · ADC
10 / 8 / 2
63.2% KP
28,680
33.3% share
14,274g
213 CS · 8.4/m
Ulgrax#boss
Alistar · Support
1 / 10 / 12
68.4% KP
6,303
7.3% share
7,477g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
