Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 36 days ago
1 / 5 / 4
K / D / A
21.7%
Kill participation
397.4
Damage / min
13,018g
421.5 gold / min
19
12 placed · 1 cleared
309
10 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRedJoker#FATE
Twisted Fate · Top
0 / 9 / 6
27.3% KP
23,851
18.6% share
10,629g
213 CS · 6.9/m
Phnnetaharse#EUNE
Kha'Zix · Jungle
3 / 1 / 5
36.4% KP
22,218
17.3% share
12,900g
249 CS · 8.1/m
zygena5#EUNE
LeBlanc · Mid
3 / 6 / 6
40.9% KP
29,897
23.3% share
11,024g
207 CS · 6.7/m
pavlik1221#EUNE
Miss Fortune · ADC
6 / 4 / 4
45.5% KP
29,426
22.9% share
15,994g
269 CS · 8.7/m
Aleksa#MID
Locke · Support
10 / 3 / 6
72.7% KP
22,935
17.9% share
13,227g
70 CS · 2.3/m
Red side
Victorychampionshunter1#EUNE
Dr. Mundo · Top
9 / 2 / 3
52.2% KP
35,008
39.8% share
16,387g
261 CS · 8.5/m
Leashless#EUNE
Wukong · Jungle
6 / 0 / 10
69.6% KP
19,925
22.6% share
15,443g
253 CS · 8.2/m
Another Day#000
Yone · Mid
1 / 5 / 4
21.7% KP
12,272
13.9% share
13,018g
309 CS · 10/m
CHARON1#NiKKE
Tristana · ADC
4 / 10 / 4
34.8% KP
15,167
17.2% share
12,077g
186 CS · 6/m
Lord Of UwU#sigma
Lulu · Support
3 / 5 / 7
43.5% KP
5,675
6.4% share
9,667g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
