Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 36 days ago
11 / 6 / 7
K / D / A
42.9%
Kill participation
1,788.9
Damage / min
15,872g
607.3 gold / min
29
10 placed · 1 cleared
245
9.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnother Day#000
Yone · Top
11 / 6 / 7
42.9% KP
46,749
38.1% share
15,872g
245 CS · 9.4/m
toltogazoverdose#wd40
Viego · Jungle
13 / 7 / 8
50% KP
23,147
18.9% share
13,551g
144 CS · 5.5/m
Linneaus#EUNE
Malzahar · Mid
11 / 4 / 7
42.9% KP
24,081
19.6% share
14,416g
219 CS · 8.4/m
F O R E V E R#Y O U
Tristana · ADC
6 / 6 / 6
28.6% KP
20,127
16.4% share
13,520g
188 CS · 7.2/m
i love sushi#mia
Nami · Support
1 / 3 / 16
40.5% KP
8,604
7% share
8,563g
29 CS · 1.1/m
Red side
DefeatYR Scheven#999
Tryndamere · Top
7 / 10 / 2
34.6% KP
18,215
23.7% share
12,256g
208 CS · 8/m
DariusDuslierke#666
Rammus · Jungle
6 / 7 / 11
65.4% KP
14,256
18.6% share
9,927g
99 CS · 3.8/m
MalyGrzes#2115
LeBlanc · Mid
8 / 12 / 5
50% KP
23,792
31% share
11,079g
156 CS · 6/m
Strazdas#1410
Aphelios · ADC
3 / 8 / 5
30.8% KP
15,902
20.7% share
12,255g
225 CS · 8.6/m
Genys#1410
Milio · Support
2 / 5 / 10
46.2% KP
4,653
6.1% share
7,807g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
