Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 35 days ago
5 / 2 / 7
K / D / A
48%
Kill participation
1,021.8
Damage / min
13,892g
538.4 gold / min
8
8 placed · 0 cleared
259
10 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAndrejTomas#2003
Ryze · Top
0 / 4 / 4
57.1% KP
18,544
27.6% share
8,999g
240 CS · 9.3/m
ewhyl#NUNU
Hecarim · Jungle
4 / 7 / 2
85.7% KP
11,064
16.5% share
9,960g
140 CS · 5.4/m
DISGUSTING BEING#sorry
Zed · Mid
1 / 8 / 1
28.6% KP
18,234
27.2% share
9,663g
207 CS · 8/m
Nuggets#7721
Jinx · ADC
2 / 2 / 2
57.1% KP
11,318
16.9% share
11,367g
249 CS · 9.7/m
Morphzterz#EUNE
Karma · Support
0 / 4 / 2
28.6% KP
7,907
11.8% share
6,011g
36 CS · 1.4/m
Red side
VictoryPsychoUndercover#EUNE
Garen · Top
5 / 1 / 3
32% KP
19,494
22.1% share
12,722g
288 CS · 11.2/m
Leashless#EUNE
Sylas · Jungle
8 / 1 / 9
68% KP
19,488
22.1% share
13,484g
222 CS · 8.6/m
Another Day#000
Yone · Mid
5 / 2 / 7
48% KP
26,362
29.9% share
13,892g
259 CS · 10/m
Bricars#BRI
Kai'Sa · ADC
7 / 1 / 4
44% KP
18,103
20.5% share
13,344g
196 CS · 7.6/m
Scotty Does Know#PunK
Blitzcrank · Support
0 / 2 / 11
44% KP
4,753
5.4% share
7,104g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
