Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 35 days ago
7 / 6 / 7
K / D / A
60.9%
Kill participation
1,019.8
Damage / min
15,263g
478.2 gold / min
20
12 placed · 2 cleared
297
9.3 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytheladykiller#85782
Sett · Top
4 / 4 / 5
30% KP
20,285
20.9% share
13,504g
242 CS · 7.6/m
Rúben Amorim#TRUST
Warwick · Jungle
15 / 4 / 10
83.3% KP
29,038
30% share
18,267g
233 CS · 7.3/m
AlwaseTrollJg#6969
Cho'Gath · Mid
3 / 6 / 12
50% KP
14,593
15.1% share
11,198g
200 CS · 6.3/m
Gethsemane#Chase
Sivir · ADC
7 / 5 / 7
46.7% KP
23,432
24.2% share
15,511g
268 CS · 8.4/m
Raciel#1741
Thresh · Support
1 / 4 / 17
60% KP
9,528
9.8% share
9,474g
36 CS · 1.1/m
Red side
DefeatBrenage#EUNE
Tryndamere · Top
3 / 6 / 3
26.1% KP
13,898
12.8% share
11,517g
222 CS · 7/m
TarZaN#3032
Ekko · Jungle
8 / 8 / 5
56.5% KP
25,325
23.4% share
13,227g
200 CS · 6.3/m
Lord Of Londor#OOC
Karma · Mid
5 / 5 / 9
60.9% KP
31,569
29.1% share
11,133g
169 CS · 5.3/m
Another Day#000
Yone · ADC
7 / 6 / 7
60.9% KP
32,549
30% share
15,263g
297 CS · 9.3/m
i love sushi#mia
Yuumi · Support
0 / 5 / 16
69.6% KP
4,992
4.6% share
8,017g
4 CS · 0.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
