Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 35 days ago
20 / 7 / 12
K / D / A
76.2%
Kill participation
1,887.7
Damage / min
23,672g
614.3 gold / min
32
14 placed · 5 cleared
313
8.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDuelMaster21#EUNE
Cho'Gath · Top
10 / 8 / 3
35.1% KP
38,244
26.4% share
17,625g
285 CS · 7.4/m
qxhjvwk87v#gjkr5
Ekko · Jungle
11 / 8 / 12
62.2% KP
41,695
28.8% share
20,164g
305 CS · 7.9/m
Yzma#Vrd
Qiyana · Mid
8 / 8 / 6
37.8% KP
33,518
23.2% share
14,896g
246 CS · 6.4/m
姆巴佩#RMA
Kai'Sa · ADC
7 / 8 / 9
43.2% KP
23,957
16.6% share
17,613g
269 CS · 7/m
IlIlIlIlIIlIlIl#ーーーーー
Blitzcrank · Support
1 / 10 / 15
43.2% KP
7,253
5% share
10,132g
36 CS · 0.9/m
Red side
VictoryYe Qiu#REVAN
Jax · Top
9 / 6 / 10
45.2% KP
39,181
22.7% share
17,123g
270 CS · 7/m
Bluekman02#EUNE
Urgot · Jungle
9 / 13 / 14
54.8% KP
26,362
15.3% share
14,626g
185 CS · 4.8/m
SgTLaLLeR#EUNE
Fizz · Mid
4 / 7 / 2
14.3% KP
17,429
10.1% share
13,424g
227 CS · 5.9/m
Another Day#000
Yone · ADC
20 / 7 / 12
76.2% KP
72,739
42.1% share
23,672g
313 CS · 8.1/m
i love sushi#mia
Yuumi · Support
0 / 4 / 35
83.3% KP
16,886
9.8% share
11,436g
8 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
