Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Normal Draft · 35 days ago
19 / 8 / 4
K / D / A
56.1%
Kill participation
2,386.4
Damage / min
19,466g
659.9 gold / min
13
10 placed · 0 cleared
255
8.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDeus Ex Machina#KDOT
Camille · Top
4 / 11 / 3
17.5% KP
14,011
11% share
9,631g
150 CS · 5.1/m
Globsaj#EUNE
Aatrox · Jungle
4 / 7 / 6
25% KP
13,511
10.6% share
12,743g
222 CS · 7.5/m
Tweling#EUNE
Zaahen · Mid
29 / 3 / 1
75% KP
78,383
61.4% share
24,293g
298 CS · 10.1/m
W1S Levi#EUNE
Twitch · ADC
2 / 12 / 3
12.5% KP
12,238
9.6% share
10,366g
208 CS · 7.1/m
Nec Spe Nec Metu#1776
Thresh · Support
1 / 8 / 13
35% KP
9,459
7.4% share
8,796g
23 CS · 0.8/m
Red side
DefeatCalinLovesDraven#evas
Yasuo · Top
10 / 8 / 4
34.1% KP
31,242
20.7% share
13,168g
216 CS · 7.3/m
FyodorDostoevsky#7070
Rek'Sai · Jungle
3 / 6 / 7
24.4% KP
12,282
8.1% share
9,109g
116 CS · 3.9/m
northtripjasper#3298
Locke · Mid
7 / 11 / 2
22% KP
25,296
16.7% share
11,531g
182 CS · 6.2/m
Another Day#000
Yone · ADC
19 / 8 / 4
56.1% KP
70,398
46.6% share
19,466g
255 CS · 8.6/m
IPeelHarder#missy
Janna · Support
2 / 7 / 18
48.8% KP
11,910
7.9% share
9,062g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
