Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 34 days ago
16 / 3 / 7
K / D / A
65.7%
Kill participation
1,859
Damage / min
16,416g
688.8 gold / min
20
10 placed · 0 cleared
218
9.1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryClean#surge
Mordekaiser · Top
12 / 3 / 1
37.1% KP
28,797
29.6% share
12,038g
179 CS · 7.5/m
Gizmox#EUNE
Trundle · Jungle
3 / 2 / 11
40% KP
12,855
13.2% share
9,986g
157 CS · 6.6/m
Another Day#000
Yone · Mid
16 / 3 / 7
65.7% KP
44,306
45.5% share
16,416g
218 CS · 9.1/m
Erixot#EUNE
Caitlyn · ADC
4 / 3 / 3
20% KP
7,463
7.7% share
10,102g
172 CS · 7.2/m
i love sushi#mia
Lulu · Support
0 / 3 / 14
40% KP
4,027
4.1% share
7,676g
30 CS · 1.3/m
Red side
DefeatPigeoff#Vrků
Ornn · Top
1 / 7 / 3
28.6% KP
15,040
20.8% share
6,905g
131 CS · 5.5/m
Lil Pump boss75#lubne
Kayn · Jungle
5 / 9 / 3
57.1% KP
13,656
18.9% share
9,504g
156 CS · 6.5/m
Čuspic nešlo nic#6969
Veigar · Mid
5 / 10 / 2
50% KP
22,159
30.6% share
10,511g
164 CS · 6.9/m
wdhs#EUNE
Xerath · ADC
2 / 4 / 2
28.6% KP
17,791
24.6% share
9,726g
234 CS · 9.8/m
Mainlou#EUNE
Soraka · Support
1 / 5 / 6
50% KP
3,765
5.2% share
6,301g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
