Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 34 days ago
12 / 7 / 4
K / D / A
64%
Kill participation
1,073.8
Damage / min
14,673g
499.9 gold / min
23
11 placed · 2 cleared
224
7.6 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRepeat Value#NUN
Ahri · Top
7 / 2 / 5
42.9% KP
33,803
30.4% share
15,060g
231 CS · 7.9/m
bulbazałr#meow
Kha'Zix · Jungle
3 / 7 / 8
39.3% KP
12,092
10.9% share
13,449g
202 CS · 6.9/m
i play cs2#vac
Jax · Mid
7 / 10 / 9
57.1% KP
27,591
24.8% share
12,791g
193 CS · 6.6/m
Tinas Puppy#Tina
Tristana · ADC
11 / 2 / 6
60.7% KP
32,659
29.3% share
19,790g
291 CS · 9.9/m
Lord Of UwU#sigma
Lulu · Support
0 / 4 / 20
71.4% KP
5,151
4.6% share
8,814g
29 CS · 1/m
Red side
Defeatzaraza2000#EUNE
Tahm Kench · Top
1 / 5 / 4
20% KP
10,478
12.3% share
10,090g
215 CS · 7.3/m
nataliuauaua#uwu
Jarvan IV · Jungle
5 / 6 / 8
52% KP
12,913
15.1% share
12,250g
221 CS · 7.5/m
Another Day#000
Yone · Mid
12 / 7 / 4
64% KP
31,515
36.9% share
14,673g
224 CS · 7.6/m
Roan#나르다
Xayah · ADC
4 / 4 / 3
28% KP
22,598
26.4% share
13,383g
273 CS · 9.3/m
tachyon#ftl
Leona · Support
3 / 7 / 10
52% KP
7,940
9.3% share
8,754g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
