Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 34 days ago
2 / 1 / 9
K / D / A
47.8%
Kill participation
873
Damage / min
13,407g
439.8 gold / min
22
12 placed · 1 cleared
288
9.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVengeanc3#ends
Renekton · Top
6 / 4 / 3
52.9% KP
35,684
34.2% share
11,386g
247 CS · 8.1/m
シャオルマ#シャオルマ
Zed · Jungle
6 / 4 / 5
64.7% KP
26,059
25% share
14,696g
240 CS · 7.9/m
rabbit a#PEIA
LeBlanc · Mid
1 / 10 / 0
5.9% KP
11,634
11.1% share
8,265g
169 CS · 5.5/m
pandamon#srb
Jinx · ADC
4 / 2 / 4
47.1% KP
24,615
23.6% share
14,981g
289 CS · 9.5/m
toluene enjoyer#agony
Lulu · Support
0 / 3 / 9
52.9% KP
6,401
6.1% share
7,351g
25 CS · 0.8/m
Red side
Victoryanasfaleies#EUNE
Ornn · Top
0 / 9 / 6
26.1% KP
20,216
17.8% share
8,791g
171 CS · 5.6/m
nataliuauaua#uwu
Qiyana · Jungle
9 / 2 / 2
47.8% KP
22,621
20% share
15,709g
257 CS · 8.4/m
Another Day#000
Yone · Mid
2 / 1 / 9
47.8% KP
26,613
23.5% share
13,407g
288 CS · 9.4/m
Kobila#EUNE
Veigar · ADC
11 / 2 / 3
60.9% KP
35,018
30.9% share
18,410g
321 CS · 10.5/m
tachyon#ftl
Alistar · Support
1 / 3 / 14
65.2% KP
8,878
7.8% share
8,774g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
