Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 34 days ago
7 / 2 / 5
K / D / A
46.2%
Kill participation
935.6
Damage / min
12,602g
521.1 gold / min
23
11 placed · 0 cleared
217
9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVengeanc3#ends
Jax · Top
0 / 7 / 1
10% KP
12,546
19.2% share
7,030g
181 CS · 7.5/m
Repeat Value#NUN
Shaco · Jungle
2 / 4 / 4
60% KP
19,764
30.3% share
8,189g
153 CS · 6.3/m
Paolo Maldini#C1R1
Darius · Mid
2 / 11 / 0
20% KP
11,386
17.4% share
7,330g
144 CS · 6/m
pavlik1221#EUNE
Caitlyn · ADC
6 / 2 / 0
60% KP
17,372
26.6% share
12,858g
243 CS · 10/m
Slave Knight#Dark
Morgana · Support
0 / 2 / 7
70% KP
4,240
6.5% share
6,245g
24 CS · 1/m
Red side
Victorywooback#000
Renekton · Top
8 / 1 / 5
50% KP
26,183
35.7% share
13,113g
211 CS · 8.7/m
DISGUSTING BEING#sorry
Ekko · Jungle
7 / 1 / 2
34.6% KP
10,113
13.8% share
10,799g
193 CS · 8/m
Another Day#000
Yone · Mid
7 / 2 / 5
46.2% KP
22,626
30.8% share
12,602g
217 CS · 9/m
Nugi Nugens#Nugi
Yunara · ADC
4 / 3 / 3
26.9% KP
10,873
14.8% share
11,870g
236 CS · 9.8/m
toluene enjoyer#agony
Lulu · Support
0 / 3 / 13
50% KP
3,636
5% share
6,708g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
