Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 34 days ago
2 / 3 / 2
K / D / A
14.8%
Kill participation
812.1
Damage / min
12,017g
432.3 gold / min
12
9 placed · 1 cleared
261
9.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSacistRinged#AEK21
Singed · Top
0 / 6 / 8
32% KP
22,691
20.8% share
8,582g
184 CS · 6.6/m
Thimnyskim#7339
Bel'Veth · Jungle
4 / 9 / 6
40% KP
12,440
11.4% share
10,116g
171 CS · 6.2/m
Buwuctof#EUNE
Lissandra · Mid
8 / 2 / 5
52% KP
34,203
31.4% share
11,857g
221 CS · 7.9/m
T1 Deriviate#GOT1
Lucian · ADC
10 / 6 / 4
56% KP
26,676
24.5% share
12,911g
184 CS · 6.6/m
Pefzimno#EUNE
Karma · Support
3 / 4 / 15
72% KP
13,087
12% share
8,241g
34 CS · 1.2/m
Red side
Victoryjustin credible#goat
Nasus · Top
12 / 1 / 6
66.7% KP
35,556
32.4% share
15,380g
218 CS · 7.8/m
Rewright#Kiraj
Wukong · Jungle
3 / 9 / 10
48.1% KP
14,752
13.4% share
10,817g
165 CS · 5.9/m
Another Day#000
Yone · Mid
2 / 3 / 2
14.8% KP
22,576
20.5% share
12,017g
261 CS · 9.4/m
姆巴佩#RMA
Draven · ADC
8 / 7 / 4
44.4% KP
25,049
22.8% share
14,729g
197 CS · 7.1/m
i love sushi#mia
Nami · Support
2 / 5 / 17
70.4% KP
11,972
10.9% share
9,167g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
