Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 33 days ago
9 / 7 / 11
K / D / A
37.7%
Kill participation
1,081.8
Damage / min
16,667g
486.4 gold / min
28
12 placed · 1 cleared
296
8.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatqrucyfix#feet
Yone · Top
8 / 11 / 3
26.8% KP
25,631
20.3% share
14,172g
236 CS · 6.9/m
Julppe#EUNE
Cho'Gath · Jungle
5 / 10 / 9
34.1% KP
20,964
16.6% share
12,676g
179 CS · 5.2/m
Aurelion Biber#EUNE
Ekko · Mid
12 / 9 / 7
46.3% KP
27,471
21.7% share
15,441g
205 CS · 6/m
Fatal1ty#EUNE
Corki · ADC
15 / 9 / 9
58.5% KP
43,946
34.8% share
20,669g
283 CS · 8.3/m
pVMASJg#1337
Thresh · Support
1 / 14 / 23
58.5% KP
8,424
6.7% share
9,663g
35 CS · 1/m
Red side
VictoryAnother Day#000
Yasuo · Top
9 / 7 / 11
37.7% KP
37,069
20% share
16,667g
296 CS · 8.6/m
Locke#Byku
Locke · Jungle
19 / 10 / 15
64.2% KP
41,400
22.4% share
18,686g
220 CS · 6.4/m
Paolo Maldini#C1R1
Syndra · Mid
11 / 5 / 17
52.8% KP
44,087
23.8% share
15,109g
228 CS · 6.7/m
Handsome Genius#Daddy
Jhin · ADC
12 / 8 / 18
56.6% KP
46,415
25.1% share
17,417g
231 CS · 6.7/m
ryomen sukuna#stark
Blitzcrank · Support
2 / 11 / 36
71.7% KP
16,231
8.8% share
11,265g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
