Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 33 days ago
7 / 7 / 4
K / D / A
45.8%
Kill participation
1,203.7
Damage / min
15,761g
539.1 gold / min
35
11 placed · 4 cleared
278
9.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysebikill77#EUNE
Naafiri · Top
23 / 3 / 5
68.3% KP
55,582
42.3% share
18,041g
204 CS · 7/m
nimeni altcineva#vis
Lee Sin · Jungle
7 / 3 / 7
34.1% KP
20,160
15.3% share
12,773g
215 CS · 7.4/m
zephyr#jan
Ahri · Mid
3 / 5 / 7
24.4% KP
15,762
12% share
12,421g
237 CS · 8.1/m
Kyirin#1302
Jinx · ADC
5 / 5 / 18
56.1% KP
26,126
19.9% share
15,179g
226 CS · 7.7/m
ufojew63#CRAZY
Taric · Support
3 / 8 / 26
70.7% KP
13,816
10.5% share
10,856g
34 CS · 1.2/m
Red side
Defeat420 Jeff Obłynos#huwdu
Yorick · Top
3 / 7 / 2
20.8% KP
15,932
14.7% share
11,924g
230 CS · 7.9/m
ºωº#kebab
Sylas · Jungle
5 / 8 / 5
41.7% KP
20,123
18.5% share
11,600g
184 CS · 6.3/m
Another Day#000
Yone · Mid
7 / 7 / 4
45.8% KP
35,189
32.4% share
15,761g
278 CS · 9.5/m
Leglifter#9100
Caitlyn · ADC
8 / 12 / 3
45.8% KP
29,467
27.1% share
13,745g
242 CS · 8.3/m
i love sushi#mia
Lulu · Support
1 / 8 / 15
66.7% KP
7,966
7.3% share
9,013g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
