Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 33 days ago
3 / 6 / 2
K / D / A
29.4%
Kill participation
809.8
Damage / min
12,574g
416.4 gold / min
26
12 placed · 1 cleared
270
8.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatClean#surge
Irelia · Top
6 / 8 / 0
35.3% KP
18,545
22.4% share
13,678g
269 CS · 8.9/m
NEZHAA#LOLXD
Talon · Jungle
5 / 9 / 3
47.1% KP
21,031
25.4% share
13,904g
283 CS · 9.4/m
Another Day#000
Yone · Mid
3 / 6 / 2
29.4% KP
24,455
29.5% share
12,574g
270 CS · 8.9/m
toltogazoverdose#wd40
Veigar · ADC
1 / 11 / 6
41.2% KP
12,473
15.1% share
10,365g
192 CS · 6.4/m
i love sushi#mia
Nami · Support
2 / 3 / 7
52.9% KP
6,373
7.7% share
7,583g
21 CS · 0.7/m
Red side
VictoryTreeman#CRETE
Malphite · Top
1 / 2 / 5
16.7% KP
10,911
10.7% share
9,671g
195 CS · 6.5/m
Xorxolias#Crete
Vi · Jungle
8 / 5 / 7
41.7% KP
17,526
17.2% share
14,135g
212 CS · 7/m
tetemas#CRETE
Locke · Mid
13 / 3 / 4
47.2% KP
31,026
30.4% share
14,642g
189 CS · 6.3/m
Dodge Script#EUNE
Yunara · ADC
12 / 5 / 7
52.8% KP
35,383
34.7% share
19,547g
291 CS · 9.6/m
Rest In Pieces#EUNE
Lulu · Support
2 / 2 / 21
63.9% KP
7,109
7% share
10,495g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
