Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 33 days ago
12 / 4 / 8
K / D / A
55.6%
Kill participation
1,385.8
Damage / min
16,262g
604.9 gold / min
17
9 placed · 2 cleared
245
9.1 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTreeman#CRETE
Heimerdinger · Top
1 / 6 / 3
23.5% KP
17,156
21.7% share
7,789g
162 CS · 6/m
Xorxolias#Crete
Vi · Jungle
5 / 6 / 7
70.6% KP
19,183
24.3% share
11,118g
186 CS · 6.9/m
Ωmega#Skiax
Azir · Mid
6 / 8 / 5
64.7% KP
15,529
19.6% share
10,192g
184 CS · 6.8/m
Dodge Script#EUNE
Lucian · ADC
4 / 8 / 3
41.2% KP
18,228
23.1% share
11,473g
207 CS · 7.7/m
tetemas#CRETE
Thresh · Support
1 / 8 / 12
76.5% KP
8,943
11.3% share
8,027g
34 CS · 1.3/m
Red side
VictoryONEIROPARMENOS#GOD
Ryze · Top
5 / 4 / 3
22.2% KP
23,826
23.7% share
12,687g
244 CS · 9.1/m
toltogazoverdose#wd40
Ekko · Jungle
4 / 5 / 9
36.1% KP
11,491
11.4% share
10,724g
166 CS · 6.2/m
Another Day#000
Yone · Mid
12 / 4 / 8
55.6% KP
37,255
37% share
16,262g
245 CS · 9.1/m
enemylose#5547
Twitch · ADC
15 / 5 / 5
55.6% KP
23,050
22.9% share
14,388g
131 CS · 4.9/m
i love sushi#mia
Milio · Support
0 / 1 / 22
61.1% KP
5,105
5.1% share
8,569g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
