Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 33 days ago
16 / 7 / 1
K / D / A
45.9%
Kill participation
1,308.9
Damage / min
16,568g
548 gold / min
11
9 placed · 1 cleared
264
8.7 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSkywalkerSausage#JEDI
Viego · Top
7 / 8 / 1
21.6% KP
15,881
16.6% share
14,222g
215 CS · 7.1/m
toltogazoverdose#wd40
Sylas · Jungle
9 / 8 / 5
37.8% KP
22,711
23.7% share
12,407g
183 CS · 6.1/m
Another Day#000
Yone · Mid
16 / 7 / 1
45.9% KP
39,571
41.3% share
16,568g
264 CS · 8.7/m
enemylose#5547
Seraphine · ADC
4 / 11 / 7
29.7% KP
10,783
11.3% share
11,131g
180 CS · 6/m
i love sushi#mia
Sona · Support
1 / 10 / 9
27% KP
6,763
7.1% share
8,070g
32 CS · 1.1/m
Red side
VictoryHertch#EUNE
Kayle · Top
9 / 4 / 11
45.5% KP
21,807
17% share
16,121g
252 CS · 8.3/m
PixeI Perfect#UwU
Fiddlesticks · Jungle
8 / 11 / 13
47.7% KP
17,236
13.4% share
12,546g
171 CS · 5.7/m
El Gerco#2121
Xerath · Mid
8 / 8 / 7
34.1% KP
30,307
23.6% share
12,565g
195 CS · 6.4/m
Dissar#EUNE
Caitlyn · ADC
13 / 4 / 13
59.1% KP
41,340
32.3% share
20,231g
289 CS · 9.6/m
Scouze#1925
Bard · Support
6 / 10 / 21
61.4% KP
17,468
13.6% share
11,243g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
