Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 32 days ago
10 / 3 / 5
K / D / A
34.9%
Kill participation
1,126.8
Damage / min
15,848g
571.1 gold / min
11
9 placed · 0 cleared
282
10.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDubajskiYebaniec#JDISA
Nasus · Top
8 / 6 / 5
61.9% KP
25,234
27.5% share
13,113g
234 CS · 8.4/m
perseverance#real7
Nidalee · Jungle
7 / 8 / 6
61.9% KP
17,671
19.3% share
10,607g
144 CS · 5.2/m
Koxtroll#uwu
Ryze · Mid
4 / 9 / 4
38.1% KP
26,411
28.8% share
11,406g
217 CS · 7.8/m
GOATTOUZ#GOAT
Sivir · ADC
0 / 10 / 2
9.5% KP
16,082
17.5% share
11,304g
249 CS · 9/m
Marti#7777
Janna · Support
2 / 10 / 9
52.4% KP
6,302
6.9% share
7,586g
22 CS · 0.8/m
Red side
Victoryeune mafia boss#daddy
Irelia · Top
9 / 10 / 2
25.6% KP
28,636
21.7% share
13,805g
255 CS · 9.2/m
raw milk deluxe#cow
Talon · Jungle
17 / 5 / 6
53.5% KP
35,276
26.8% share
16,059g
236 CS · 8.5/m
Another Day#000
Yone · Mid
10 / 3 / 5
34.9% KP
31,269
23.7% share
15,848g
282 CS · 10.2/m
s0phie#EUNE
Vel'Koz · ADC
6 / 0 / 11
39.5% KP
27,439
20.8% share
13,070g
217 CS · 7.8/m
Maroko#111
Nautilus · Support
1 / 3 / 16
39.5% KP
9,053
6.9% share
8,773g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
