Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 32 days ago
15 / 1 / 1
K / D / A
69.6%
Kill participation
1,403.6
Damage / min
17,561g
653.6 gold / min
20
9 placed · 3 cleared
289
10.8 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHigh Class#11111
Fiora · Top
4 / 6 / 6
43.5% KP
19,409
23.9% share
12,895g
261 CS · 9.7/m
toltogazoverdose#wd40
Sylas · Jungle
3 / 8 / 7
43.5% KP
13,948
17.2% share
9,306g
140 CS · 5.2/m
Another Day#000
Yone · Mid
15 / 1 / 1
69.6% KP
37,709
46.4% share
17,561g
289 CS · 10.8/m
PH Erickson#PCR
Yunara · ADC
1 / 9 / 5
26.1% KP
8,224
10.1% share
9,323g
185 CS · 6.9/m
i love sushi#mia
Milio · Support
0 / 9 / 10
43.5% KP
1,990
2.4% share
7,099g
26 CS · 1/m
Red side
DefeatCinnamon Boy#lizzy
Gnar · Top
8 / 2 / 5
39.4% KP
16,972
17% share
11,071g
178 CS · 6.6/m
Dadis#GNX
Hecarim · Jungle
12 / 8 / 8
60.6% KP
29,629
29.7% share
12,994g
187 CS · 7/m
LORD COMMANDER#AEGON
Aurora · Mid
5 / 7 / 7
36.4% KP
20,811
20.9% share
9,294g
180 CS · 6.7/m
die first#pera
Lucian · ADC
8 / 4 / 8
48.5% KP
26,079
26.2% share
13,730g
253 CS · 9.4/m
Vanja#meow
Yuumi · Support
0 / 2 / 24
72.7% KP
6,201
6.2% share
8,220g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
