Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 32 days ago
1 / 11 / 3
K / D / A
33.3%
Kill participation
616.7
Damage / min
6,250g
312 gold / min
7
6 placed · 0 cleared
132
6.6 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDaddy Material#EATER
Sejuani · Top
3 / 0 / 14
48.6% KP
11,165
15.4% share
8,434g
116 CS · 5.8/m
Michalpol545#EUNE
Kindred · Jungle
11 / 2 / 10
60% KP
15,745
21.7% share
12,618g
176 CS · 8.8/m
Wezyr#WORTH
Jayce · Mid
7 / 3 / 9
45.7% KP
18,439
25.4% share
9,995g
147 CS · 7.3/m
CatCake#xoxo
Lux · ADC
4 / 5 / 16
57.1% KP
15,893
21.9% share
9,511g
147 CS · 7.3/m
J1r3nSup#EUW
Pyke · Support
10 / 2 / 11
60% KP
11,362
15.6% share
9,451g
21 CS · 1/m
Red side
Defeattoltogazoverdose#wd40
Malphite · Top
5 / 6 / 0
41.7% KP
10,523
22.4% share
7,999g
99 CS · 4.9/m
420 Jeff Obłynos#huwdu
Lillia · Jungle
0 / 6 / 3
25% KP
6,911
14.7% share
5,583g
99 CS · 4.9/m
Another Day#000
Yone · Mid
1 / 11 / 3
33.3% KP
12,354
26.3% share
6,250g
132 CS · 6.6/m
Peps#404
Vayne · ADC
6 / 6 / 1
58.3% KP
13,879
29.5% share
9,474g
147 CS · 7.3/m
i love sushi#mia
Yuumi · Support
0 / 6 / 7
58.3% KP
3,321
7.1% share
4,915g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
