Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 32 days ago
13 / 11 / 5
K / D / A
45%
Kill participation
1,269.8
Damage / min
21,250g
527.1 gold / min
47
15 placed · 1 cleared
348
8.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorytheDogProgrammer#EUNE
Akali · Top
11 / 13 / 11
31.4% KP
42,767
19.7% share
15,798g
230 CS · 5.7/m
Edward Elric#EUN3
Locke · Jungle
37 / 8 / 4
58.6% KP
65,643
30.2% share
23,586g
228 CS · 5.7/m
RacheljTaN#EUNE
Ambessa · Mid
11 / 2 / 17
40% KP
50,186
23.1% share
20,163g
296 CS · 7.3/m
I HAVE RAGE#EUNE
Jhin · ADC
9 / 12 / 12
30% KP
42,433
19.5% share
20,203g
353 CS · 8.8/m
ΣΑΪΜΕ#EUNE
Leona · Support
2 / 5 / 28
42.9% KP
16,127
7.4% share
13,084g
25 CS · 0.6/m
Red side
DefeatAnother Day#000
Yone · Top
13 / 11 / 5
45% KP
51,193
27.5% share
21,250g
348 CS · 8.6/m
toltogazoverdose#wd40
Ekko · Jungle
6 / 15 / 9
37.5% KP
27,192
14.6% share
16,029g
228 CS · 5.7/m
SAMICELASICE#cígoš
Talon · Mid
11 / 15 / 6
42.5% KP
53,797
28.9% share
18,419g
287 CS · 7.1/m
twist olivér#1825
Ezreal · ADC
9 / 15 / 5
35% KP
41,354
22.2% share
17,889g
265 CS · 6.6/m
i love sushi#mia
Karma · Support
1 / 14 / 21
55% KP
12,918
6.9% share
11,463g
44 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
