Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Normal Draft · 31 days ago
8 / 10 / 6
K / D / A
35.9%
Kill participation
889.5
Damage / min
16,011g
469.1 gold / min
15
11 placed · 1 cleared
311
9.1 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKoneser Caitlyn#xdlol
Varus · Top
8 / 8 / 8
41% KP
31,345
20.5% share
14,338g
247 CS · 7.2/m
Done#SOKOL
Talon · Jungle
3 / 8 / 9
30.8% KP
18,529
12.1% share
13,840g
230 CS · 6.7/m
Miso Soup#2605
Zed · Mid
18 / 7 / 12
76.9% KP
58,812
38.4% share
20,336g
187 CS · 5.5/m
JaiMissLeCanon#1203
Miss Fortune · ADC
7 / 8 / 11
46.2% KP
23,331
15.2% share
14,611g
252 CS · 7.4/m
Cucurbitaceae#EUNE
Lux · Support
3 / 8 / 12
38.5% KP
21,061
13.8% share
10,324g
62 CS · 1.8/m
Red side
VictoryEuronotuss#KMSf
Xin Zhao · Top
21 / 6 / 3
61.5% KP
48,698
36.1% share
20,964g
230 CS · 6.7/m
x19ArkandoDEZ97x#7517
Morgana · Jungle
4 / 8 / 6
25.6% KP
21,628
16% share
13,560g
251 CS · 7.4/m
Norway1v9#Glory
Swain · Mid
5 / 9 / 10
38.5% KP
28,587
21.2% share
12,066g
179 CS · 5.2/m
Another Day#000
Yasuo · ADC
8 / 10 / 6
35.9% KP
30,361
22.5% share
16,011g
311 CS · 9.1/m
IPeelHarder#missy
Soraka · Support
1 / 6 / 18
48.7% KP
5,777
4.3% share
10,015g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
