Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Normal Draft · 31 days ago
6 / 8 / 2
K / D / A
40%
Kill participation
826.7
Damage / min
9,822g
429.5 gold / min
5
5 placed · 0 cleared
178
7.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTrundluś Kiepski#tzipa
Trundle · Top
9 / 6 / 6
44.1% KP
20,177
24.5% share
11,035g
155 CS · 6.8/m
SoulMean#EUNE
Talon · Jungle
10 / 0 / 6
47.1% KP
17,547
21.3% share
13,484g
240 CS · 10.5/m
ToesEnjoyer#8888
Syndra · Mid
8 / 6 / 4
35.3% KP
22,136
26.9% share
9,408g
132 CS · 5.8/m
Natorek#Matis
Yunara · ADC
5 / 4 / 8
38.2% KP
15,239
18.5% share
11,439g
163 CS · 7.1/m
NatorekSupremacy#Natiś
Braum · Support
2 / 4 / 13
44.1% KP
7,172
8.7% share
7,244g
12 CS · 0.5/m
Red side
DefeatFordulescu#JYAN
Camille · Top
5 / 4 / 1
30% KP
21,239
30.9% share
9,125g
187 CS · 8.2/m
Kvaradona#6969
Rek'Sai · Jungle
7 / 10 / 3
50% KP
13,511
19.6% share
10,152g
118 CS · 5.2/m
KathyWithaK#EUNE
Yone · Mid
1 / 8 / 0
5% KP
9,235
13.4% share
7,273g
162 CS · 7.1/m
Another Day#000
Yasuo · ADC
6 / 8 / 2
40% KP
18,904
27.5% share
9,822g
178 CS · 7.8/m
IPeelHarder#missy
Lulu · Support
1 / 4 / 7
40% KP
5,914
8.6% share
6,403g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
