Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 31 days ago
13 / 2 / 7
K / D / A
35.7%
Kill participation
1,131.3
Damage / min
17,911g
586.3 gold / min
10
10 placed · 0 cleared
264
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatB Λ N C I O#PRIME
Sett · Top
7 / 10 / 2
47.4% KP
38,716
33.2% share
14,047g
228 CS · 7.5/m
RiskyGank00#EUNE
Zed · Jungle
2 / 11 / 2
21.1% KP
18,008
15.4% share
11,077g
139 CS · 4.5/m
MarQ#EUNE
Syndra · Mid
3 / 8 / 4
36.8% KP
27,121
23.3% share
12,707g
248 CS · 8.1/m
LabShazed#4652
Yunara · ADC
4 / 13 / 4
42.1% KP
14,456
12.4% share
13,492g
223 CS · 7.3/m
unterwasserman#MEDO
Camille · Support
3 / 15 / 7
52.6% KP
18,280
15.7% share
10,107g
31 CS · 1/m
Red side
VictoryDr Sevi#EUNE
Ornn · Top
6 / 3 / 9
26.8% KP
26,875
16% share
12,479g
226 CS · 7.4/m
choco#eunak
Karthus · Jungle
16 / 7 / 10
46.4% KP
54,988
32.7% share
17,360g
284 CS · 9.3/m
EpicDude#EUNE
Qiyana · Mid
18 / 4 / 7
44.6% KP
36,781
21.8% share
15,921g
219 CS · 7.2/m
Another Day#000
Yone · ADC
13 / 2 / 7
35.7% KP
34,560
20.5% share
17,911g
264 CS · 8.6/m
Ixon43#EUNE
Shen · Support
3 / 3 / 24
48.2% KP
15,147
9% share
11,130g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
