Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 30 days ago
4 / 4 / 1
K / D / A
33.3%
Kill participation
536.5
Damage / min
12,225g
481.9 gold / min
18
10 placed · 3 cleared
267
10.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnever type#gdsk
Fiora · Top
1 / 11 / 0
6.7% KP
11,125
17.3% share
7,403g
145 CS · 5.7/m
haunting memory#zzz
Nidalee · Jungle
4 / 6 / 5
60% KP
11,310
17.6% share
10,042g
143 CS · 5.6/m
Another Day#000
Yone · Mid
4 / 4 / 1
33.3% KP
13,609
21.1% share
12,225g
267 CS · 10.5/m
Vasekfel#VFEL
Jinx · ADC
4 / 7 / 7
73.3% KP
20,749
32.2% share
12,884g
232 CS · 9.1/m
KlonG#EUNE
Nautilus · Support
2 / 10 / 9
73.3% KP
7,602
11.8% share
7,346g
26 CS · 1/m
Red side
VictoryGrabTheMoment#EUNE
Rumble · Top
6 / 1 / 14
52.6% KP
26,539
24.1% share
10,270g
182 CS · 7.2/m
MouseServer#BLK
Kha'Zix · Jungle
8 / 2 / 10
47.4% KP
19,628
17.9% share
12,266g
173 CS · 6.8/m
Xeviz#52000
Vex · Mid
13 / 5 / 8
55.3% KP
33,934
30.9% share
13,504g
209 CS · 8.2/m
Prince Mirage#GRE
Tristana · ADC
9 / 4 / 8
44.7% KP
22,183
20.2% share
14,870g
251 CS · 9.9/m
Derelict #EUNE
Lulu · Support
2 / 3 / 25
71.1% KP
7,655
7% share
8,513g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
