Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Normal Draft · 26 days ago
17 / 7 / 5
K / D / A
55%
Kill participation
1,681.5
Damage / min
17,154g
640.1 gold / min
9
7 placed · 1 cleared
208
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsuperpiggy88#eun11
Rek'Sai · Top
5 / 10 / 4
42.9% KP
22,019
29.2% share
9,756g
177 CS · 6.6/m
darkinoftheyear#monte
Sylas · Jungle
3 / 7 / 4
33.3% KP
10,596
14.1% share
9,216g
136 CS · 5.1/m
SovietTop#MARX
Kai'Sa · Mid
2 / 7 / 4
28.6% KP
14,246
18.9% share
11,271g
212 CS · 7.9/m
fjhjwuydgj#grt
Jinx · ADC
6 / 10 / 4
47.6% KP
15,413
20.5% share
11,880g
191 CS · 7.1/m
PajacIRL#2137
Nautilus · Support
5 / 6 / 12
81% KP
13,049
17.3% share
9,863g
26 CS · 1/m
Red side
Victoryyogg saron#7min
Renekton · Top
4 / 2 / 4
20% KP
16,597
12.2% share
11,169g
207 CS · 7.7/m
EN orelr5834#Nest
Ekko · Jungle
7 / 2 / 5
30% KP
16,485
12.1% share
12,550g
213 CS · 7.9/m
Hospitaller#ICXC
Zed · Mid
11 / 3 / 5
40% KP
39,703
29.2% share
15,125g
245 CS · 9.1/m
Another Day#000
Yone · ADC
17 / 7 / 5
55% KP
45,065
33.1% share
17,154g
208 CS · 7.8/m
IPeelHarder#missy
Seraphine · Support
1 / 7 / 19
50% KP
18,248
13.4% share
9,665g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
