Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Normal Draft · 26 days ago
6 / 15 / 7
K / D / A
23.6%
Kill participation
650.6
Damage / min
14,085g
403.2 gold / min
17
9 placed · 0 cleared
218
6.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNajmanB4Udar#UDAR
Kled · Top
8 / 14 / 18
47.3% KP
31,906
18.1% share
16,018g
232 CS · 6.6/m
STALKING DIAMOND#EUNE
Master Yi · Jungle
15 / 11 / 10
45.5% KP
32,606
18.5% share
16,973g
198 CS · 5.7/m
a second account#2nd
Gangplank · Mid
24 / 3 / 10
61.8% KP
72,273
41% share
26,732g
342 CS · 9.8/m
Another Day#000
Diana · ADC
6 / 15 / 7
23.6% KP
22,728
12.9% share
14,085g
218 CS · 6.2/m
IPeelHarder#missy
Leona · Support
2 / 12 / 26
50.9% KP
16,783
9.5% share
11,296g
37 CS · 1.1/m
Red side
Defeatjiperut#EUNE
Riven · Top
9 / 14 / 8
30.9% KP
45,323
23.7% share
15,564g
234 CS · 6.7/m
드래곤 블러드#123
Warwick · Jungle
18 / 11 / 10
50.9% KP
39,114
20.4% share
18,036g
221 CS · 6.3/m
4m4zing#EUNE
Fizz · Mid
9 / 13 / 6
27.3% KP
34,796
18.2% share
14,838g
239 CS · 6.8/m
c0ntele cl0natu1#BONES
Ezreal · ADC
13 / 7 / 12
45.5% KP
50,075
26.1% share
19,443g
306 CS · 8.8/m
AssistBot00#9707
Rell · Support
6 / 10 / 27
60% KP
22,222
11.6% share
12,543g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
