Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 26 days ago
2 / 7 / 1
K / D / A
14.3%
Kill participation
511.5
Damage / min
10,084g
386.9 gold / min
14
9 placed · 1 cleared
233
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatO R Δ N#malpa
Gragas · Top
4 / 7 / 4
38.1% KP
15,353
20.2% share
10,128g
177 CS · 6.8/m
Căpitanul Nemo#42069
Lee Sin · Jungle
4 / 10 / 3
33.3% KP
14,199
18.7% share
10,077g
145 CS · 5.6/m
Another Day#000
Yone · Mid
2 / 7 / 1
14.3% KP
13,332
17.5% share
10,084g
233 CS · 8.9/m
INeeFI#EUNE
Jinx · ADC
8 / 10 / 3
52.4% KP
18,787
24.7% share
11,624g
164 CS · 6.3/m
ThroatTitan#DEEP
Sona · Support
3 / 12 / 11
66.7% KP
14,461
19% share
9,405g
22 CS · 0.8/m
Red side
VictoryItianai#EUNE
Ahri · Top
2 / 5 / 5
15.2% KP
15,016
13.2% share
9,556g
201 CS · 7.7/m
Skeni Sativo#EUNE
Ekko · Jungle
11 / 3 / 13
52.2% KP
23,739
20.9% share
14,828g
230 CS · 8.8/m
Exehel#EUNE
Pantheon · Mid
5 / 6 / 8
28.3% KP
23,159
20.4% share
11,144g
197 CS · 7.6/m
eladtkgs12#EUNE
Twitch · ADC
26 / 3 / 3
63% KP
41,933
37% share
19,929g
206 CS · 7.9/m
Sythal#1337
Nautilus · Support
2 / 5 / 21
50% KP
9,594
8.5% share
9,187g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
