Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 26 days ago
5 / 16 / 4
K / D / A
26.5%
Kill participation
754.3
Damage / min
16,267g
463.2 gold / min
20
11 placed · 0 cleared
289
8.2 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymechanic kid#ado
Irelia · Top
8 / 4 / 7
41.7% KP
20,144
15.9% share
14,807g
275 CS · 7.8/m
Weed Only#EUNE
Ekko · Jungle
8 / 4 / 8
44.4% KP
28,594
22.5% share
15,008g
274 CS · 7.8/m
SmurfYAYAYA#EUNE
Yone · Mid
3 / 9 / 7
27.8% KP
23,513
18.5% share
13,860g
288 CS · 8.2/m
Itianai#EUNE
Ahri · ADC
8 / 9 / 15
63.9% KP
29,045
22.9% share
16,459g
229 CS · 6.5/m
Askarek#EUNE
Pantheon · Support
9 / 8 / 16
69.4% KP
25,674
20.2% share
14,010g
70 CS · 2/m
Red side
DefeatSoldierKillJoy#Moo
Malphite · Top
2 / 7 / 10
35.3% KP
12,394
9.8% share
9,343g
145 CS · 4.1/m
我是同性戀#larp
Lillia · Jungle
8 / 5 / 6
41.2% KP
25,940
20.4% share
16,365g
331 CS · 9.4/m
Wh1TE BOY2026#SWAG
LeBlanc · Mid
16 / 3 / 7
67.6% KP
50,727
39.9% share
19,228g
264 CS · 7.5/m
Another Day#000
Yasuo · ADC
5 / 16 / 4
26.5% KP
26,487
20.9% share
16,267g
289 CS · 8.2/m
LegendOfBattles#EUNE
Thresh · Support
3 / 5 / 20
67.6% KP
11,485
9% share
11,119g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
