Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 25 days ago
12 / 4 / 5
K / D / A
48.6%
Kill participation
1,439.8
Damage / min
13,756g
567.6 gold / min
21
9 placed · 1 cleared
223
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdie first#pera
Vladimir · Top
0 / 6 / 2
10% KP
21,101
26.3% share
8,416g
210 CS · 8.7/m
Fiend#xoe
Naafiri · Jungle
6 / 4 / 4
50% KP
14,105
17.6% share
11,142g
180 CS · 7.4/m
산드라의 개#meow
Sylas · Mid
4 / 9 / 3
35% KP
10,039
12.5% share
8,048g
134 CS · 5.5/m
demonic hours#888
Draven · ADC
7 / 8 / 5
60% KP
26,067
32.5% share
13,525g
203 CS · 8.4/m
Scrapiee#2725
Pyke · Support
3 / 8 / 7
50% KP
8,830
11% share
8,050g
27 CS · 1.1/m
Red side
Victory0PIUM ScaR#boop
Nasus · Top
5 / 2 / 6
31.4% KP
16,130
18.2% share
10,142g
173 CS · 7.1/m
meowav#EUNE
Fiddlesticks · Jungle
12 / 2 / 6
51.4% KP
19,719
22.3% share
13,265g
175 CS · 7.2/m
Another Day#000
Yone · Mid
12 / 4 / 5
48.6% KP
34,891
39.4% share
13,756g
223 CS · 9.2/m
YAMBORGHINI HIGH#SORA
Zeri · ADC
4 / 6 / 3
20% KP
12,636
14.3% share
10,591g
187 CS · 7.7/m
pVMASJg#1337
Thresh · Support
2 / 6 / 10
34.3% KP
5,220
5.9% share
8,006g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
