Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Normal Draft · 23 days ago
17 / 6 / 9
K / D / A
61.9%
Kill participation
1,366.9
Damage / min
14,076g
555.6 gold / min
17
4 placed · 3 cleared
186
7.3 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypyj741218#5818
Ambessa · Top
6 / 5 / 5
26.2% KP
19,689
19.2% share
11,122g
181 CS · 7.1/m
Little Biggy#FOOD
Karthus · Jungle
7 / 4 / 14
50% KP
21,732
21.2% share
12,532g
208 CS · 8.2/m
Another Day#000
Locke · Mid
17 / 6 / 9
61.9% KP
34,628
33.8% share
14,076g
186 CS · 7.3/m
SYZYF#EFYRA
Yasuo · ADC
6 / 3 / 6
28.6% KP
15,386
15% share
13,411g
241 CS · 9.5/m
AssistBot00#9707
Rell · Support
6 / 4 / 18
57.1% KP
10,993
10.7% share
9,421g
25 CS · 1/m
Red side
DefeatSPACEGLIDER#WADBO
Cassiopeia · Top
4 / 9 / 0
18.2% KP
24,233
29.4% share
8,394g
168 CS · 6.6/m
Mowgli#int
Nocturne · Jungle
11 / 7 / 2
59.1% KP
20,078
24.4% share
14,526g
209 CS · 8.3/m
Arttu Fistari#Söpö
Riven · Mid
5 / 11 / 3
36.4% KP
12,969
15.8% share
9,348g
154 CS · 6.1/m
Brketa#EUNE
Ashe · ADC
2 / 8 / 7
40.9% KP
16,512
20.1% share
10,155g
181 CS · 7.1/m
Yukina#DIFF
Janna · Support
0 / 7 / 5
22.7% KP
8,550
10.4% share
5,834g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
