Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 22 days ago
5 / 3 / 6
K / D / A
37.9%
Kill participation
847.5
Damage / min
12,500g
473.5 gold / min
18
9 placed · 2 cleared
225
8.5 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryskill issue#8621
Cassiopeia · Top
3 / 7 / 5
27.6% KP
10,600
11.9% share
8,552g
155 CS · 5.9/m
GilšoN#EUNE
Evelynn · Jungle
13 / 3 / 4
58.6% KP
22,544
25.4% share
13,606g
166 CS · 6.3/m
L9 fKiηg Kuseni#ζζζζζ
Zed · Mid
7 / 5 / 8
51.7% KP
28,529
32.1% share
13,338g
218 CS · 8.3/m
Another Day#000
Yone · ADC
5 / 3 / 6
37.9% KP
22,373
25.2% share
12,500g
225 CS · 8.5/m
uTRIPu#EUNE
Yuumi · Support
1 / 1 / 17
62.1% KP
4,868
5.5% share
8,263g
7 CS · 0.3/m
Red side
DefeatUnforgiven Satan#EUNE
Yasuo · Top
9 / 6 / 1
52.6% KP
18,738
29.2% share
11,774g
220 CS · 8.3/m
player1111191819#eu1
Cho'Gath · Jungle
3 / 7 / 4
36.8% KP
9,846
15.3% share
9,879g
183 CS · 6.9/m
KillBill2004#EUNE
Aurora · Mid
4 / 6 / 2
31.6% KP
12,844
20% share
10,025g
185 CS · 7/m
1 year chat ban#sad
Lucian · ADC
3 / 6 / 4
36.8% KP
17,400
27.1% share
11,728g
228 CS · 8.6/m
Never Lucky JAJA#EUNE
Leona · Support
0 / 4 / 6
31.6% KP
5,372
8.4% share
6,495g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
