Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Normal Draft · 22 days ago
27 / 14 / 8
K / D / A
51.5%
Kill participation
1,431.6
Damage / min
22,133g
534.4 gold / min
20
8 placed · 1 cleared
180
4.3 CS / min
Objective control
5
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBrother Spud#Yin
Kled · Top
14 / 12 / 18
46.4% KP
49,382
19.8% share
18,251g
180 CS · 4.3/m
ChillKing#Bruh
Nunu & Willump · Jungle
11 / 10 / 30
59.4% KP
40,058
16.1% share
18,635g
176 CS · 4.2/m
julosss#EUNE
Zed · Mid
15 / 10 / 16
44.9% KP
61,454
24.7% share
21,792g
267 CS · 6.4/m
DRΧ Pyosik#EUNE
Miss Fortune · ADC
17 / 16 / 14
44.9% KP
44,234
17.8% share
21,922g
276 CS · 6.7/m
HippoSniffer#K3BAB
Pantheon · Support
12 / 20 / 21
47.8% KP
53,789
21.6% share
18,559g
65 CS · 1.6/m
Red side
DefeatCiaparitto#7502
Akali · Top
14 / 12 / 10
35.3% KP
53,861
20.8% share
17,624g
265 CS · 6.4/m
InterContinental#QUQU
Talon · Jungle
19 / 9 / 13
47.1% KP
85,453
32.9% share
26,117g
356 CS · 8.6/m
Cashua#WAU
Yasuo · Mid
7 / 21 / 5
17.6% KP
51,055
19.7% share
15,525g
256 CS · 6.2/m
Another Day#000
Locke · ADC
27 / 14 / 8
51.5% KP
59,293
22.9% share
22,133g
180 CS · 4.3/m
TizTer#0101
Lulu · Support
1 / 14 / 36
54.4% KP
9,795
3.8% share
13,344g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
