Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 20 days ago
11 / 6 / 6
K / D / A
56.7%
Kill participation
1,413.5
Damage / min
14,911g
573.9 gold / min
24
11 placed · 4 cleared
246
9.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEnma Kórogi#nstr
Trundle · Top
2 / 8 / 5
35% KP
15,367
17.7% share
9,788g
236 CS · 9.1/m
nerves player#yuta
Naafiri · Jungle
6 / 7 / 4
50% KP
11,785
13.6% share
10,106g
162 CS · 6.2/m
Mów Mi Mamusiu#mama
Zoe · Mid
6 / 7 / 6
60% KP
27,370
31.5% share
9,682g
170 CS · 6.5/m
blank#wwl
Jinx · ADC
3 / 4 / 7
50% KP
25,341
29.2% share
11,877g
256 CS · 9.9/m
Shαdoω Garden#EUNE
Yuumi · Support
3 / 4 / 9
60% KP
6,958
8% share
7,695g
17 CS · 0.7/m
Red side
Victoryur hot step bro #EUNE
Fiora · Top
5 / 3 / 4
30% KP
18,114
20.1% share
14,005g
258 CS · 9.9/m
Gandalf Den Fede#EUNE
Briar · Jungle
10 / 1 / 8
60% KP
18,070
20% share
14,601g
211 CS · 8.1/m
Another Day#000
Yone · Mid
11 / 6 / 6
56.7% KP
36,727
40.7% share
14,911g
246 CS · 9.5/m
lfouvcek#Alex
Caitlyn · ADC
3 / 6 / 7
33.3% KP
11,029
12.2% share
10,956g
181 CS · 7/m
Kokomi#mia
Nami · Support
1 / 4 / 13
46.7% KP
6,396
7.1% share
8,091g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
