Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 18 days ago
19 / 6 / 3
K / D / A
64.7%
Kill participation
1,451.8
Damage / min
15,724g
690.7 gold / min
18
8 placed · 3 cleared
204
9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatB A N C I O#SETT
Ambessa · Top
2 / 8 / 0
8.7% KP
17,057
21.7% share
8,621g
171 CS · 7.5/m
nerves player#yuta
Nocturne · Jungle
10 / 8 / 2
52.2% KP
19,384
24.6% share
10,082g
136 CS · 6/m
CzemuJaWToGram#CZEMO
Mel · Mid
6 / 10 / 4
43.5% KP
18,328
23.3% share
9,723g
180 CS · 7.9/m
M V T I#1999
Miss Fortune · ADC
5 / 4 / 4
39.1% KP
16,641
21.1% share
10,983g
196 CS · 8.6/m
ώonder b0y#EUNE
Nautilus · Support
0 / 4 / 9
39.1% KP
7,271
9.2% share
6,372g
28 CS · 1.2/m
Red side
VictoryFFFHHH#1234
Illaoi · Top
10 / 2 / 5
44.1% KP
25,962
30.6% share
12,920g
209 CS · 9.2/m
Šchizøphrẽnià#Zemra
Naafiri · Jungle
2 / 7 / 6
23.5% KP
9,273
10.9% share
8,959g
164 CS · 7.2/m
Another Day#000
Yone · Mid
19 / 6 / 3
64.7% KP
33,052
38.9% share
15,724g
204 CS · 9/m
Κush#EUNE
Caitlyn · ADC
2 / 4 / 7
26.5% KP
11,282
13.3% share
9,522g
162 CS · 7.1/m
Kokomi#mia
Lulu · Support
1 / 4 / 14
44.1% KP
5,291
6.2% share
7,254g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
