Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Flex · 18 days ago
3 / 9 / 6
K / D / A
37.5%
Kill participation
614.8
Damage / min
10,922g
417.7 gold / min
26
9 placed · 3 cleared
190
7.3 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSSCR LelekoZ#123
Poppy · Top
3 / 4 / 1
18.2% KP
15,637
22.3% share
9,891g
187 CS · 7.2/m
VImPeRiAlKiLlEr#Sora
Sejuani · Jungle
5 / 5 / 7
54.5% KP
14,507
20.7% share
10,836g
158 CS · 6/m
MajorBulgaria#Legen
Tristana · Mid
4 / 9 / 2
27.3% KP
13,819
19.7% share
9,899g
169 CS · 6.5/m
Anakin390#EUN
Katarina · ADC
8 / 3 / 7
68.2% KP
19,599
28% share
13,093g
209 CS · 8/m
Skillisou#Enemy
Yuumi · Support
2 / 3 / 15
77.3% KP
6,534
9.3% share
9,184g
14 CS · 0.5/m
Red side
VictoryLORD COMMANDER#AEGON
Ornn · Top
1 / 4 / 15
66.7% KP
16,868
19.7% share
9,520g
186 CS · 7.1/m
die first#pera
Zaahen · Jungle
9 / 3 / 9
75% KP
20,709
24.1% share
13,922g
237 CS · 9.1/m
S I V L A#GTP
Lissandra · Mid
10 / 3 / 4
58.3% KP
27,914
32.5% share
14,121g
242 CS · 9.3/m
Another Day#000
Yasuo · ADC
3 / 9 / 6
37.5% KP
16,076
18.7% share
10,922g
190 CS · 7.3/m
Kokomi#mia
Lulu · Support
1 / 4 / 11
50% KP
4,262
5% share
6,912g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
