Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 17 days ago
8 / 9 / 0
K / D / A
33.3%
Kill participation
667.7
Damage / min
11,041g
444 gold / min
17
8 placed · 1 cleared
167
6.7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySSCR LelekoZ#123
Camille · Top
1 / 8 / 10
23.9% KP
14,665
15.5% share
7,628g
87 CS · 3.5/m
TziN1uS#EUNE
Talon · Jungle
12 / 8 / 10
47.8% KP
15,758
16.7% share
12,391g
149 CS · 6/m
Blue#GRE2
Cassiopeia · Mid
8 / 2 / 8
34.8% KP
17,006
18% share
13,105g
228 CS · 9.2/m
wesley#him1
Yunara · ADC
12 / 2 / 16
60.9% KP
30,419
32.2% share
16,668g
226 CS · 9.1/m
NLE Choppa#MONEY
Pyke · Support
13 / 4 / 12
54.3% KP
16,699
17.7% share
10,950g
19 CS · 0.8/m
Red side
Defeatqueen of larp#larp
Olaf · Top
6 / 8 / 2
33.3% KP
19,679
27.3% share
11,829g
224 CS · 9/m
selfish machine#1608
Qiyana · Jungle
6 / 10 / 7
54.2% KP
16,855
23.4% share
11,531g
153 CS · 6.2/m
Another Day#000
Yone · Mid
8 / 9 / 0
33.3% KP
16,603
23.1% share
11,041g
167 CS · 6.7/m
die first#pera
Tristana · ADC
4 / 11 / 3
29.2% KP
14,706
20.4% share
12,853g
186 CS · 7.5/m
Betrayed#고장난
Lulu · Support
0 / 8 / 10
41.7% KP
4,120
5.7% share
6,484g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
