Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 16 days ago
3 / 5 / 1
K / D / A
57.1%
Kill participation
742.4
Damage / min
9,740g
372 gold / min
11
10 placed · 0 cleared
232
8.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNoRoаmPolicy#URGOD
Urgot · Top
8 / 1 / 8
53.3% KP
23,168
26.7% share
12,952g
231 CS · 8.8/m
PRBK SAVAGE#EUNE
Shyvana · Jungle
4 / 1 / 14
60% KP
9,415
10.9% share
12,286g
219 CS · 8.4/m
Gejosik#PLN
Irelia · Mid
8 / 3 / 3
36.7% KP
21,311
24.6% share
12,222g
248 CS · 9.5/m
Nèvèr 0nè#EUNE
Jhin · ADC
8 / 1 / 13
70% KP
24,436
28.2% share
15,671g
234 CS · 8.9/m
tachyon#ftl
Leona · Support
2 / 1 / 18
66.7% KP
8,297
9.6% share
8,326g
29 CS · 1.1/m
Red side
DefeatKemal Mallovcic#EUNE
Tryndamere · Top
1 / 6 / 1
28.6% KP
8,860
14.7% share
10,454g
235 CS · 9/m
AKA#TF2
Elise · Jungle
3 / 6 / 2
71.4% KP
15,183
25.1% share
10,228g
196 CS · 7.5/m
Another Day#000
Yone · Mid
3 / 5 / 1
57.1% KP
19,438
32.2% share
9,740g
232 CS · 8.9/m
Outlined #EUNE
Tristana · ADC
0 / 6 / 3
42.9% KP
9,956
16.5% share
9,720g
220 CS · 8.4/m
sMaKe007#EUNE
Nami · Support
0 / 7 / 3
42.9% KP
6,982
11.6% share
5,927g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
