Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 15 days ago
11 / 5 / 9
K / D / A
50%
Kill participation
1,195.2
Damage / min
17,257g
473.2 gold / min
29
15 placed · 3 cleared
308
8.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatliada#liada
Ambessa · Top
2 / 12 / 6
22.2% KP
15,960
11.6% share
12,919g
220 CS · 6/m
CovrigLuca#top
Quinn · Jungle
13 / 8 / 16
80.6% KP
53,684
39% share
20,737g
253 CS · 6.9/m
125215#sram
Locke · Mid
13 / 5 / 5
50% KP
29,449
21.4% share
17,655g
259 CS · 7.1/m
white man#adc
Swain · ADC
4 / 6 / 8
33.3% KP
20,633
15% share
14,883g
274 CS · 7.5/m
xfips#0000
Lux · Support
4 / 9 / 12
44.4% KP
18,045
13.1% share
11,922g
88 CS · 2.4/m
Red side
VictoryCRONUSSJAGA#2003
Jayce · Top
14 / 7 / 9
57.5% KP
37,451
26.3% share
17,240g
275 CS · 7.5/m
veveras003#EUNE
Elise · Jungle
8 / 12 / 9
42.5% KP
19,646
13.8% share
15,787g
224 CS · 6.1/m
Another Day#000
Yone · Mid
11 / 5 / 9
50% KP
43,586
30.6% share
17,257g
308 CS · 8.4/m
apex#20o3
Corki · ADC
7 / 6 / 9
40% KP
34,183
24% share
18,357g
312 CS · 8.6/m
Queen Of the Sea#EUNE
Nami · Support
0 / 6 / 18
45% KP
7,531
5.3% share
9,681g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
