Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 15 days ago
8 / 4 / 9
K / D / A
50%
Kill participation
926.2
Damage / min
15,528g
472.5 gold / min
26
13 placed · 2 cleared
297
9 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFeelingSilver#EUNE
Fiora · Top
12 / 5 / 3
50% KP
39,711
29.4% share
18,394g
305 CS · 9.3/m
GPT6 ASTRA PRO#human
Qiyana · Jungle
6 / 6 / 8
46.7% KP
24,579
18.2% share
14,677g
211 CS · 6.4/m
MΙD Scripts#EUNE
Viktor · Mid
6 / 5 / 3
30% KP
30,630
22.6% share
12,523g
248 CS · 7.5/m
frfrrjwoa#EUNE
Miss Fortune · ADC
6 / 9 / 4
33.3% KP
34,268
25.3% share
15,280g
250 CS · 7.6/m
ante565#MU1V9
Renata Glasc · Support
0 / 9 / 5
16.7% KP
6,054
4.5% share
7,834g
33 CS · 1/m
Red side
VictoryOverlord666665#12345
Garen · Top
9 / 7 / 1
29.4% KP
27,511
24.1% share
17,368g
309 CS · 9.4/m
GZeus#777
Sylas · Jungle
3 / 7 / 12
44.1% KP
14,264
12.5% share
13,151g
241 CS · 7.3/m
Another Day#000
Yone · Mid
8 / 4 / 9
50% KP
30,440
26.7% share
15,528g
297 CS · 9/m
beautiful lies#252
Kalista · ADC
10 / 7 / 11
61.8% KP
30,941
27.1% share
17,626g
294 CS · 8.9/m
Crusader#cr0ss
Rell · Support
4 / 5 / 18
64.7% KP
10,894
9.6% share
9,958g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
