Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 15 days ago
1 / 5 / 8
K / D / A
37.5%
Kill participation
649.7
Damage / min
13,433g
462.4 gold / min
25
10 placed · 1 cleared
299
10.3 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJordanBelfort281#trash
Jax · Top
2 / 12 / 1
25% KP
21,633
29.8% share
8,678g
188 CS · 6.5/m
ΣNVY#nox
Evelynn · Jungle
4 / 3 / 2
50% KP
11,073
15.3% share
10,767g
217 CS · 7.5/m
zygena5#EUNE
Katarina · Mid
4 / 5 / 3
58.3% KP
17,972
24.8% share
11,843g
242 CS · 8.3/m
who am i#0108
Lucian · ADC
2 / 2 / 3
41.7% KP
19,261
26.6% share
13,369g
290 CS · 10/m
春天#EUW
Milio · Support
0 / 2 / 6
50% KP
2,543
3.5% share
6,859g
26 CS · 0.9/m
Red side
VictoryOverlord666665#12345
Garen · Top
4 / 3 / 2
25% KP
18,813
22.3% share
12,400g
241 CS · 8.3/m
1000ー7#でェア
Gwen · Jungle
13 / 2 / 4
70.8% KP
27,661
32.7% share
17,088g
267 CS · 9.2/m
Another Day#000
Yone · Mid
1 / 5 / 8
37.5% KP
18,874
22.3% share
13,433g
299 CS · 10.3/m
iEldues#iTeam
Smolder · ADC
6 / 0 / 3
37.5% KP
14,661
17.4% share
15,033g
266 CS · 9.2/m
Miliosz#daddy
Nami · Support
0 / 2 / 11
45.8% KP
4,471
5.3% share
8,217g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
