Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 13 days ago
8 / 3 / 11
K / D / A
63.3%
Kill participation
633.7
Damage / min
9,405g
371.7 gold / min
86
30 placed · 7 cleared
18
0.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZoeDplayer#EU1
Poppy · Top
5 / 1 / 7
85.7% KP
17,613
28.6% share
11,140g
203 CS · 8/m
cholesterol#1v9
Qiyana · Jungle
4 / 8 / 5
64.3% KP
17,272
28% share
11,673g
171 CS · 6.8/m
veke00#EUNE
Jhin · Mid
1 / 8 / 2
21.4% KP
13,622
22.1% share
8,396g
205 CS · 8.1/m
chuvd#EUNE
Vladimir · ADC
3 / 6 / 2
35.7% KP
6,412
10.4% share
10,063g
197 CS · 7.8/m
Skittle#00000
Seraphine · Support
1 / 7 / 7
57.1% KP
6,679
10.8% share
6,372g
27 CS · 1.1/m
Red side
VictoryNorgutSmurfACC#xdddd
Yasuo · Top
0 / 4 / 2
6.7% KP
7,256
8.7% share
10,179g
245 CS · 9.7/m
Michalpol545#EUNE
Xin Zhao · Jungle
4 / 2 / 6
33.3% KP
10,557
12.6% share
11,081g
202 CS · 8/m
hopecore#123
Ahri · Mid
8 / 3 / 6
46.7% KP
27,516
32.8% share
12,334g
217 CS · 8.6/m
dont forget#blur
Kai'Sa · ADC
10 / 2 / 6
53.3% KP
22,470
26.8% share
15,094g
234 CS · 9.2/m
Another Day#000
Sylas · Support
8 / 3 / 11
63.3% KP
16,033
19.1% share
9,405g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
