Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 13 days ago
9 / 5 / 1
K / D / A
31.3%
Kill participation
888.6
Damage / min
14,069g
477.7 gold / min
22
11 placed · 2 cleared
254
8.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPareXapiXunwMesa#antis
Yasuo · Top
6 / 7 / 1
21.9% KP
15,249
16.2% share
14,146g
290 CS · 9.8/m
FILTH TO THE PIT#akska
Kayn · Jungle
8 / 7 / 6
43.8% KP
19,288
20.4% share
12,943g
217 CS · 7.4/m
Another Day#000
Yone · Mid
9 / 5 / 1
31.3% KP
26,170
27.7% share
14,069g
254 CS · 8.6/m
ante565#MU1V9
Kai'Sa · ADC
9 / 6 / 4
40.6% KP
27,701
29.3% share
13,677g
226 CS · 7.7/m
Wicia#Bloom
Milio · Support
0 / 5 / 15
46.9% KP
5,989
6.3% share
7,785g
22 CS · 0.7/m
Red side
VictoryMr HøtDøg#EUNE
Fiora · Top
15 / 5 / 3
60% KP
39,113
37.4% share
20,274g
265 CS · 9/m
AsylumClown#RANK1
Shaco · Jungle
3 / 4 / 10
43.3% KP
13,696
13.1% share
12,114g
188 CS · 6.4/m
jumpscare julcia#6767
Syndra · Mid
4 / 7 / 6
33.3% KP
23,864
22.8% share
12,582g
217 CS · 7.4/m
kote#meore
Lucian · ADC
7 / 6 / 5
40% KP
17,746
17% share
15,208g
273 CS · 9.3/m
love potions#rawr
Lux · Support
1 / 10 / 10
36.7% KP
10,194
9.7% share
8,087g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
