Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 13 days ago
4 / 6 / 1
K / D / A
35.7%
Kill participation
730.4
Damage / min
11,843g
475 gold / min
13
9 placed · 2 cleared
215
8.6 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryegw1999#EUNE
Poppy · Top
4 / 5 / 8
37.5% KP
16,319
18.8% share
9,352g
149 CS · 6/m
κυνηγω αλβανιδεσ#ηλιας
Rengar · Jungle
13 / 1 / 6
59.4% KP
24,168
27.9% share
14,084g
224 CS · 9/m
ChanningLin#EUNE
Zoe · Mid
9 / 3 / 3
37.5% KP
28,599
33% share
14,672g
226 CS · 9.1/m
Anakin390#EUN
Samira · ADC
6 / 4 / 3
28.1% KP
13,433
15.5% share
12,196g
208 CS · 8.3/m
Cinnamon Boy#lizzy
Nautilus · Support
0 / 1 / 12
37.5% KP
4,170
4.8% share
7,062g
35 CS · 1.4/m
Red side
DefeatStefanosAleksand#EUNE
Volibear · Top
7 / 6 / 0
50% KP
20,372
30.9% share
10,945g
176 CS · 7.1/m
EpicDude#EUNE
Sylas · Jungle
1 / 9 / 2
21.4% KP
12,570
19.1% share
7,624g
118 CS · 4.7/m
LockedCamToChall#EUNE
Fizz · Mid
1 / 7 / 1
14.3% KP
9,976
15.1% share
7,940g
168 CS · 6.7/m
Another Day#000
Yone · ADC
4 / 6 / 1
35.7% KP
18,211
27.6% share
11,843g
215 CS · 8.6/m
Kokomi#mia
Yuumi · Support
1 / 4 / 4
35.7% KP
4,814
7.3% share
7,151g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
