Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 13 days ago
13 / 2 / 4
K / D / A
60.7%
Kill participation
1,235.4
Damage / min
15,641g
578.6 gold / min
17
11 placed · 3 cleared
253
9.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKartia369#HYD
Jayce · Top
5 / 6 / 3
28.6% KP
23,529
22.3% share
11,970g
241 CS · 8.9/m
kid named toe#ЕBLAN
Lee Sin · Jungle
3 / 2 / 8
39.3% KP
11,602
11% share
11,516g
218 CS · 8.1/m
CovrigLuca#top
Diana · Mid
7 / 5 / 5
42.9% KP
26,986
25.5% share
12,687g
188 CS · 7/m
Another Day#000
Yone · ADC
13 / 2 / 4
60.7% KP
33,397
31.6% share
15,641g
253 CS · 9.4/m
knifeplay#lulu
Yuumi · Support
0 / 1 / 17
60.7% KP
10,194
9.6% share
8,252g
22 CS · 0.8/m
Red side
DefeatKroNox#SAUCE
Gragas · Top
1 / 5 / 1
12.5% KP
14,831
19.4% share
8,575g
183 CS · 6.8/m
THE PSYCHO BUNNY#L0V3
Ambessa · Jungle
5 / 6 / 6
68.8% KP
18,617
24.3% share
12,266g
207 CS · 7.7/m
MrPeca#EGN
Locke · Mid
9 / 5 / 3
75% KP
26,137
34.2% share
13,615g
216 CS · 8/m
J0HN KIRIAK0U#humus
Corki · ADC
1 / 6 / 0
6.3% KP
11,665
15.2% share
10,487g
251 CS · 9.3/m
Vixoo#EUNE
Seraphine · Support
0 / 6 / 4
25% KP
5,271
6.9% share
6,705g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
